Principles and Practices of Computing
Lecture, four hours; discussion, two hours; outside study, six hours. Designed for students in computer science and related majors who do not have prior programming experience. Precursor course to introductory computer science sequence (courses 31, 32, 33). Teaches students how to use computers as tool for problem solving, creativity, and exploration through design and implementation of computer programs. Key topics are data types including integers, strings, and lists; control structures, including conditionals and loops; and functional decomposition. Letter grading.
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