Studio, six hours; outside study, six hours. Requisites: courses 21, 22, 25. Introduction to concept of interactivity and field of media art that follows history of computer as media for artistic exploration in relation to print, animation, and interactivity. Discussion of potential and ideas related to interactivity, with focus on required skills for creating interactive work. Development of programming skills in service of creating examples of media art. Concepts and skills taught enhance student ability to excel in future courses about Internet, animation, interactive media, and game design. Discussion and readings on four themes--form/programming, motion, interactivity/programming, and interface. P/NP or letter grading.

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10F

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