Lecture, four hours; discussion, two hours; outside study, six hours. Fundamentals and advanced topics of reinforcement learning (RL), computational learning approach where agent tries to maximize total amount of reward it receives while interacting with complex and uncertain environments. Includes introduction of Markov decision processes, model-free RL and model-based RL methods, policy optimization, RL distributed system design, as well as case studies of RL in game playing such as AlphaGo, traffic simulation, autonomous driving, and other machine autonomy applications. Advanced topics of RL such as multi-agent RL, human-in-loop method, and imitation learning. Letter grading.

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Enrollment Progress

Jul 15, 4 PM PDT
LEC 1: 107/106 seats taken (Full)
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Section List

  • LEC 1

    Full

    TR 2pm-3:50pm

    Boelter Hall 3400

Course

Instructor
Zhou, B.
Previously taught
23F

Previous Grades

Grade distributions not available.