Seminar, three hours; laboratory, three hours. Videogame theory, with exploration of nature of medium, rather than looking at history, industrial practice, social effects, or any other of many interesting questions that games also raise. Acknowledgment of roots in film, television, and media studies and investigation of emerging videogame field. S/U or letter grading.

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Course

Instructor
Stephen D. Mamber
Previously taught
12W 10W 09S

Previous Grades

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