Tangible Media
Studio, six hours; outside study, nine hours. Requisites: courses 22, 28, and 101 or 104. Through workshops, readings, lectures, critiques, and discussions, reevaluation of role of desktop computers (and their mice, trackpads, keyboards, screens, and gamepads) plays in forming our understanding of what is technically possible, sensible, logical, foolish, magical, and intuitive. P/NP or letter grading.
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